Super Street Fighter 4 Juri vs. Chun Li

[starttext] All the characters and environments in Street Fighter IV are rendered as 3D models with polygons, similar to the Street Fighter EX sub-series Capcom produced with Arika. However, there are a couple of key differences. Art director and character designer Daigo Ikeno, who previously worked on Street Fighter III 3rd Strike,[17] opted for non-photorealistic rendering to give them a hand-drawn look,[13] with visual effects accented in calligraphic strokes, ink smudges and ink sprays during the fights.[endtext]

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