Dantes Inferno Launch

[postlink]http://gamespcdemos.blogspot.com/2010/03/dantes-inferno-launch-free-pc-game.html[/postlink]http://www.youtube.com/watch?v=15b9dHo6FwIendofvid
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Dante's Inferno is an action-adventure where players take a third-person control of Dante, the game's protagonist, and engage heavily in fast-paced combat, platforming and environment-based puzzles. In the game, Dante's primary weapon is a Death's Scythe that can be used in a series of combination attacks and finishing moves, and his secondary weapon is a Holy Cross that fires a volley of energy as a projectile attack. In addition, Dante can use numerous magic based attacks and abilities channeled from a mana pool to help in combat, many of which are obtained as the game progresses. Another form of combat available to the character is an ability to take control of a large scale demon capable of dealing devastating attacks after its rider has been killed, a tactic often times required to overcome a hazard or obstacle. A quick time event system is used when attempting to discharge the demon of its master and during boss fights, where players must press the highlighted button on screen in order to continue the chain of attacks, or be countered and wounded otherwise.
Many attack combinations and abilities can be unlocked and/or upgraded in exchange for souls, an in-game currency that is collected upon defeating enemies or locating soul fountains. Each of these purchasable skills fall into two categories; into Holy (represented by blue orbs) and Unholy (represented by red orbs) skill trees. At the beginning of the game, both skill trees are equal in power, but as Dante gains more Holy and Unholy experience in his fights more Holy and Unholy abilities become available for purchase. That experience is collected through the game's "Punish or Absolve" system, where enemies upon defeat are either be punished and dismembered by Death's Scythe or absolved and saved with the Holy Cross. Much experience can also be accumulated in punishing or absolving the damned souls of many famous figures in history that appear in Dante Aligheri's original The Divine Comedy — upon choosing their fates, players enter a mini game where the characters' "sins" move towards the center of the screen, pressing required action symbols once the sin in place. Players are rewarded with more souls and experience the more collected.
There is plenty of platforming in the combat including swinging between ropes, climbing walls, and the environment-based puzzle sequences can impair progress. In addition, there are numerous hidden passages where biblical relics can be found and equipped to improve a certain ability of Dante's.
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