Super Mario Galaxy 2

[starttext] Gameplay will be similar to the first Super Mario Galaxy, with a focus on platforming based on and around 3D planets with varying sizes and landscapes. Power-ups such as the Bee Suit will be returning, along with the Launch Star for interplanetary navigation and the Airships operated by the villain Bowser and his son, Bowser Jr.

The protagonist Mario will be able to ride the bipedal dinosaur Yoshi, who can use his tongue to swing across gaps, as well as eat different fruits that give him different powers, such as speed boosts or the ability to inflate like a balloon.[6] While the player retains the ability to collect Star Bits with the blue Star Pointer from the first game, while riding Yoshi the Star Pointer is replaced by a red dot, which allows the player to also aim and control his tongue.[7] This can be used for swinging off objects, pulling levers or, like in previous games, swallowing enemies and spitting them out.

New items and gameplay mechanics were also showcased at E3 2009. These include a drill that allows Mario to dig through dirt into new areas (and in some cases explore the interior of planets) and switches that slow time momentarily, indicated by a change to monochrome vision. Players can collect Comet Metals [sic] hidden in the stages to unlock harder levels with tougher challenges.[8][endtext]

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